Added boilerplate for death_monitor.c, need a refactor.

- ATM the code have a struct that contains all workers threads, mutexes and last_updated values. I need to try malloc a `WorkerState` struct and pass it to each worker thread.
- Need to create a monitor thread that will iterate all workers values and watch if the last_activity_time of a worker is less than 3 seconds. If not, the monitor thread will declare it as dead.
This commit is contained in:
Rui Ribeiro 2025-10-09 20:50:32 +01:00
parent 1a007d0956
commit 4584560f1d

75
rendu/death_monitor.c Normal file
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@ -0,0 +1,75 @@
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* death_monitor.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: ruiferna <ruiferna@student.42porto.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2025/10/09 20:16:37 by ruiferna #+# #+# */
/* Updated: 2025/10/09 20:45:22 by ruiferna ### ########.fr */
/* */
/* ************************************************************************** */
#include "simple_philosophers.h"
#define WORKERS 4
typedef struct s_shared
{
int id;
pthread_t workers[WORKERS];
long long last_updated[WORKERS];
pthread_mutex_t workers_mutexes[WORKERS];
pthread_mutex_t mutex_id;
} t_shared;
void *worker_routine(void *arg)
{
t_shared *shared;
int worker_id;
shared = (t_shared *) arg;
pthread_mutex_lock(&shared->mutex_id);
shared->id += 1;
worker_id = shared->id;
pthread_mutex_unlock(&shared->mutex_id);
pthread_mutex_lock(&shared->workers_mutexes[worker_id]);
shared->last_updated[worker_id] = get_current_time();
pthread_mutex_lock(&shared->workers_mutexes[worker_id]);
}
int main()
{
t_shared shared;
int i;
i = 0;
while (i < WORKERS)
{
pthread_mutex_init(&shared.workers_mutexes[i], NULL);
i++;
}
pthread_mutex_init(&shared.mutex_id, NULL);
i = 0;
while (i < WORKERS)
{
if (pthread_create(&shared.workers[i], NULL, worker_routine, &shared) != 0)
{
perror("pthread_create");
exit(EXIT_FAILURE);
}
i++;
}
i = 0;
while (i < WORKERS)
{
pthread_join(shared.workers[i], NULL);
i++;
}
return (0);
}